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RaceClub | ACC | 4hrs of Zolder | Sunday 26th July 2020

Added to Calendar: 26/07/20

Jak Camoletto

Moderator
Staff member
Events Coordinator
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poster: Forsberg
Ladies & Gentlemen,
Welcome to a new challenge here at RRLeagues that gives you the opportunity to team up with one other driver and share a car to compete in an epic endurance race, utilising Assetto Corsa Competizione. Acquiring a teammate, selecting a car, creating a setup and planning a strategy is just the start of working together as you share assets and head to the track on race day in order to test your skills collectively.​
Qualifying for the event will be held over the course of 6 days leading up to race day, with 60 minute qualifying sessions being held each evening in which both members from each team can attend and submit as many lap times as they desire. The fastest single lap time per driver will be logged and a team average calculated throughout the entire week which we will then use to form the starting grid on race day.
Race day for this event will see each team compete over the course of 4 hours around the famous technical Belgian circuit, Zolder. It will be up to each team to communicate and figure out how they are going to approach the event. A minimum of 3 pit stops must be made during the race and both team drivers must fulfil the quota of minutes spent on track in order to keep the playing field even, as well as to see the finish line. The stakes are higher than ever here folks, where one careless manoeuvre could not only end your race but abruptly crush to your teammates hopes of completing your epic journey together.​


Race Date: Sunday 26th July 2020
Practice | 17:00 BST (60 minutes) | In-game 15h; x1 multiplier; Saturday
Race | 18:00 BST (240 minutes) | In-game 16h; x1 multiplier; Sunday

Qualifying Dates: Monday 20th - Saturday 25th July 2020
Qualifying | 20:00 BST (60 minutes) | In-game 13h; x1 multiplier; Sunday
Note: For qualifying times to be successfully recorded you must remain in the server until the session has ended.

Server Name: RRLeagues.com | 4hrs of Zolder Qualifying / Race Day
Password: Navigate to 'What's Up?' in the RaceApp menu

Practice Server: RRLeagues.com | 4hrs of Zolder Practice
Password: (link)

The practice server will be up 24/7 in the ACC multiplayer lobby running the Race Day server settings.
RaceClub Rules: (here)

Server Settings
Weather;
Ambient Temperature | 20°C​
Clouds | 0.0%​
Rain | 0.0%​
Weather Variation | 0.0%​
Maximum Drivers per Team | 2
Maximum Driver Stint Time | 65 minutes
Maximum Total Driver Time | 130 minutes
Mandatory Pit Stops | 3
Pit Stop Window | N/A
Pit Stop Allowed During Training | Yes
Refuelling Allowed During the Race | Yes
Compulsory Refuelling During Pit Stop | No
Compulsory Tire Change During Pit Stop | No
Compulsory Driver Change During Pit Stop | No
Formation Lap | Default formation lap w/ position control and UI
Waiting Time Before Race Start | 300 seconds

Registration
To register your team for this event please head over to RaceApp and navigate to the booking tab following this link:
https://raceapp.eu/RRL1/Series/822
Booking Password: teamwork

ALL TEAM REGISTRATIONS/ALTERATIONS MUST BE FINALISED BY SUNDAY 19TH JULY 2020 AT 20:00 BST.
This event will support custom car numbers and liveries made in game, but will not support external custom skins.
 
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Jak Camoletto

Moderator
Staff member
Events Coordinator
ACC TEAM DRIVER SWAP GUIDE | DRIVERS PERSPECTIVE

Hello everyone, here is a quick overview regarding driver swaps in Assetto Corsa Competizione.

The aim here is to demonstrate both perspectives in performing a swap. Handing control of the car over to a teammate, as well as receiving control of the car from a teammate.

There are, of course, many finer details involved with Assetto Corsa Competizione when it comes to team driver swaps and server settings, but in order to keep this concise and to the point I will not be going over every detail with a fine tooth comb. If you are interested in all the nitty gritty then there are plenty Discord discussions, forum posts and videos, as well as the Unofficial ACC WIKI detailing a lot of this information.

So let’s get to it, first thing’s first..
When you join a team server you will notice a new Heads Up Display element in the upper left hand corner of the screen. This will initially show who is part of your team, as well as which members are connected to the server at that moment. It will also display who is currently in control and driving the car. And when proceeding towards a swap, which teammate is requested to take control of the car.

When you are on track and in control of the car you will need to cycle through the Multi Function Display and locate the Pitstop panel in order to select which driver you would like to give control of the car to during your next pitstop. The selected drivers name will then become highlighted in blue at the top of the screen. A driver swap takes 30 seconds to perform, during which you will be able to change tires and refuel the car simultaneously.

When you head into the pits to perform a swap, stop in your pit box as normal and the simulator will begin the swap procedure. During this time you will still have control of the car and a visual countdown will begin. This will only be visible to the driver who drove into the pit lane, so it is advisable to give an audible cue to your teammates when they are about to gain control for themselves.

When your teammate takes control of the car all of its settings (pit limiter, brake bias, TC and ABS) will be in the exact same state you left it when you stopped in the box. They will be able to adjust these parameters on the fly, just remember that when you take back control of the car some settings may be different. Personal settings such as Field Of View and seating position are not shared amongst teammates.

While you are not in control of the car you may leave and join the server as you please. This will not disrupt the gameplay for your team or anyone else. In order to watch the action unfold or do some live spotting for your teammates you can cycle through various onboard cameras by pressing F6, and trackside cameras by pressing F3. Just remember to switch back to your preferred driving camera before you regain control by pressing F1.

When spectating, sometimes the sim’ will freak out and direct you towards a different team. In order get yourself back to watching your own team hold shift and use the left and right directional keys to cycle through each car in the lobby.

If you wish to hand over control of the car to another teammate while you are in the pit menu there is a command to do just that without heading out on track. Simply type "&swap" followed by a space and then the corresponding number of the teammate in the chat box, for example 2, and control will immediately be given to the second driver in your team. Be warned, if you hand over control of the car this way do not click on the setup tab as this is bugged and will result in an Unreal Engine crash. You must first select drive before returning to the pits where you will then be greeted with the correct options displayed.

A quick note on car setups. Whichever setup is loaded onto the car from any teammate is the setup that will remain applied to the car for the duration of the race. This includes your pit strategies. Therefore it is important to work together while setting up the car if possible to accommodate each driver.

Hopefully this will help getting teams up and running for driver swap endurance events. If you have any questions feel free to ask and I will try to reply asap.
 
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Was doing a shakedown on some cars in the online practice server earlier this afternoon. After a while it was raining. Bit confused now cause above here is stated: rain | 0% ?
 

Simon Fillingham

Administrator
Staff member
Donator
Steward
Driver Champion
Was doing a shakedown on some cars in the online practice server earlier this afternoon. After a while it was raining. Bit confused now cause above here is stated: rain | 0% ?
well, although rain & clouds are set at 0, random is set at 3 which means there is a (very) small chance of the wet stuff. very surprised you saw rain though. can you remember if it was light/med/heavy/storm?

this damn rain won't give us a break! :D
 

Jak Camoletto

Moderator
Staff member
Events Coordinator
That is a really good question, @Martijn Kenens !

We have decided to keep the team entry list active during each qualifying session.
What this means is only one member from each team will be able to submit a valid time per session.
Both team members will be able to connect if they desire, although only the fastest drivers lap will be recorded.

Dividing up qualifying days between teammates is advised here, so plan accordingly to yield the best results.
Remember, the fastest single lap time per driver will be logged and a team average calculated throughout the entire week which we will then use to form the starting grid on race day.
 

Greg Metcalf

Well-Known Member
Media
That is a really good question, @Martijn Kenens !

We have decided to keep the team entry list active during each qualifying session.
What this means is only one member from each team will be able to submit a valid time per session.
Both team members will be able to connect if they desire, although only the fastest drivers lap will be recorded.

Dividing up qualifying days between teammates is advised here, so plan accordingly to yield the best results.
Remember, the fastest single lap time per driver will be logged and a team average calculated throughout the entire week which we will then use to form the starting grid on race day.
What happens if only 1 team member sets a time?
 

Greg Metcalf

Well-Known Member
Media
Do we need to qualify both on Monday and Saturday, or just Monday will be enough?
You can qualify any evening between Monday and Saturday from 8pm for one hour. You need to be in the server for the end of qualifying for your time to be recorded. If you are on the server with your team mate only the fastest driver time will be recorded.

You can set as many qualify laps in that time period as you like, just 1 lap if you want.
 
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Jak Camoletto

Moderator
Staff member
Events Coordinator
UPDATE 17/07/2020

Changed Qualifying sessions to solo status.
- We have removed the team entry list from the qualifying servers so all participants may enter and set a time at each session. Stewards will be in attendance to monitor that each participant and their car selection match the team entry list. Any driver/car mismatches will have their qualifying times invalidated.

PLEASE READ
ADDITIONAL INFORMATION REGARDING RACE DAY

After much research and discussion regarding team member arrangement and order on the entry list, we would like to take a preventative measure against any possible ACC logic confusion and team disconnects.

What this means is that driver #1 from each team on the entry list/RaceApp should be the person who starts the race and completes the first stint. Please check your specific registration on RaceApp and if you require your team to be rearranged please contact a member of staff by either posting here on the forum, or in the RRLeagues Discord server.

As such, driver #1 will be required to join the race server before any of their teammates join. This is also the case in the event of a disconnect while driving. In this case, all teammates should leave the server and driver #1 should reconnect first before the remaining teammates join. This will ensure that your team reclaims the correct car number, along with the correct data already logged by your team. If you then need to switch driver before heading back out on track you should use the quick swap function by typing “&swap” followed by a space and then the corresponding number of the teammate in the chat box.
 
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